Irrlicht 3D Engine
ISceneNodeAnimatorFactory.h
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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__
6 #define __I_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__
7 
8 #include "IReferenceCounted.h"
10 
11 namespace irr
12 {
13 namespace scene
14 {
15  class ISceneNode;
16  class ISceneNodeAnimator;
17 
19 
28  {
29  public:
30 
32 
37 
39 
43  virtual ISceneNodeAnimator* createSceneNodeAnimator(const c8* typeName, ISceneNode* target) = 0;
44 
46  virtual u32 getCreatableSceneNodeAnimatorTypeCount() const = 0;
47 
49 
52 
54 
56  virtual const c8* getCreateableSceneNodeAnimatorTypeName(u32 idx) const = 0;
57 
59 
62  };
63 
64 
65 } // end namespace scene
66 } // end namespace irr
67 
68 #endif
69 
irr::scene::ISceneNodeAnimatorFactory::getCreateableSceneNodeAnimatorTypeName
virtual const c8 * getCreateableSceneNodeAnimatorTypeName(u32 idx) const =0
returns type name of a createable scene node animator type
irr::c8
char c8
8 bit character variable.
Definition: irrTypes.h:31
IReferenceCounted.h
irr::scene::ESCENE_NODE_ANIMATOR_TYPE
ESCENE_NODE_ANIMATOR_TYPE
An enumeration for all types of built-in scene node animators.
Definition: ESceneNodeAnimatorTypes.h:14
ESceneNodeAnimatorTypes.h
irr::scene::ISceneNodeAnimatorFactory::getCreateableSceneNodeAnimatorType
virtual ESCENE_NODE_ANIMATOR_TYPE getCreateableSceneNodeAnimatorType(u32 idx) const =0
returns type of a createable scene node animator type
irr::IReferenceCounted
Base class of most objects of the Irrlicht Engine.
Definition: IReferenceCounted.h:41
irr::scene::ISceneNodeAnimatorFactory
Interface for dynamic creation of scene node animators.
Definition: ISceneNodeAnimatorFactory.h:27
irr::scene::ISceneNodeAnimatorFactory::createSceneNodeAnimator
virtual ISceneNodeAnimator * createSceneNodeAnimator(ESCENE_NODE_ANIMATOR_TYPE type, ISceneNode *target)=0
creates a scene node animator based on its type id
irr
Everything in the Irrlicht Engine can be found in this namespace.
Definition: aabbox3d.h:12
irr::u32
unsigned int u32
32 bit unsigned variable.
Definition: irrTypes.h:58
irr::scene::ISceneNodeAnimator
Animates a scene node. Can animate position, rotation, material, and so on.
Definition: ISceneNodeAnimator.h:30
irr::scene::ISceneNodeAnimatorFactory::getCreatableSceneNodeAnimatorTypeCount
virtual u32 getCreatableSceneNodeAnimatorTypeCount() const =0
returns amount of scene node animator types this factory is able to create
irr::scene::ISceneNode
Scene node interface.
Definition: ISceneNode.h:40