Irrlicht 3D Engine
IParticleCylinderEmitter.h
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1 // Copyright (C) 2002-2012 Nikolaus Gebhardt
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__
6 #define __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__
7 
8 #include "IParticleEmitter.h"
9 
10 namespace irr
11 {
12 namespace scene
13 {
14 
17 {
18 public:
19 
21  virtual void setCenter( const core::vector3df& center ) = 0;
22 
24  virtual void setNormal( const core::vector3df& normal ) = 0;
25 
27  virtual void setRadius( f32 radius ) = 0;
28 
30  virtual void setLength( f32 length ) = 0;
31 
33  virtual void setOutlineOnly( bool outlineOnly = true ) = 0;
34 
36  virtual const core::vector3df& getCenter() const = 0;
37 
39  virtual const core::vector3df& getNormal() const = 0;
40 
42  virtual f32 getRadius() const = 0;
43 
45  virtual f32 getLength() const = 0;
46 
48  virtual bool getOutlineOnly() const = 0;
49 
51  virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_CYLINDER; }
52 };
53 
54 } // end namespace scene
55 } // end namespace irr
56 
57 
58 #endif
59 
irr::scene::IParticleEmitter
A particle emitter for using with particle systems.
Definition: IParticleEmitter.h:45
IParticleEmitter.h
irr::scene::IParticleCylinderEmitter::getOutlineOnly
virtual bool getOutlineOnly() const =0
Get whether or not to draw points inside the cylinder.
irr::scene::IParticleCylinderEmitter::setLength
virtual void setLength(f32 length)=0
Set the length of the cylinder.
irr::scene::IParticleCylinderEmitter::getLength
virtual f32 getLength() const =0
Get the center of the cylinder.
irr::scene::IParticleCylinderEmitter::getNormal
virtual const core::vector3df & getNormal() const =0
Get the normal of the cylinder.
irr::scene::IParticleCylinderEmitter::setRadius
virtual void setRadius(f32 radius)=0
Set the radius of the cylinder.
irr::scene::IParticleCylinderEmitter
A particle emitter which emits from a cylindrically shaped space.
Definition: IParticleCylinderEmitter.h:16
irr::scene::IParticleCylinderEmitter::getCenter
virtual const core::vector3df & getCenter() const =0
Get the center of the cylinder.
irr::scene::E_PARTICLE_EMITTER_TYPE
E_PARTICLE_EMITTER_TYPE
Types of built in particle emitters.
Definition: IParticleEmitter.h:17
irr::f32
float f32
32 bit floating point variable.
Definition: irrTypes.h:104
irr::scene::IParticleCylinderEmitter::getRadius
virtual f32 getRadius() const =0
Get the radius of the cylinder.
irr::scene::EPET_CYLINDER
@ EPET_CYLINDER
Definition: IParticleEmitter.h:22
irr::scene::IParticleCylinderEmitter::setOutlineOnly
virtual void setOutlineOnly(bool outlineOnly=true)=0
Set whether or not to draw points inside the cylinder.
irr
Everything in the Irrlicht Engine can be found in this namespace.
Definition: aabbox3d.h:12
irr::scene::IParticleCylinderEmitter::setCenter
virtual void setCenter(const core::vector3df &center)=0
Set the center of the radius for the cylinder, at one end of the cylinder.
irr::scene::IParticleCylinderEmitter::getType
virtual E_PARTICLE_EMITTER_TYPE getType() const
Get emitter type.
Definition: IParticleCylinderEmitter.h:51
irr::core::vector3d< f32 >
irr::scene::IParticleCylinderEmitter::setNormal
virtual void setNormal(const core::vector3df &normal)=0
Set the normal of the cylinder.