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Irrlicht 3D Engine
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5 #ifndef __E_DRIVER_TYPES_H_INCLUDED__
6 #define __E_DRIVER_TYPES_H_INCLUDED__
@ EDT_OPENGL
OpenGL device, available on most platforms.
@ EDT_NULL
Null driver, useful for applications to run the engine without visualisation.
@ EDT_COUNT
No driver, just for counting the elements.
@ EDT_DIRECT3D8
Direct3D8 device, only available on Win32 platforms.
@ EDT_SOFTWARE
The Irrlicht Engine Software renderer.
Everything in the Irrlicht Engine can be found in this namespace.
@ EDT_BURNINGSVIDEO
The Burning's Software Renderer, an alternative software renderer.
E_DRIVER_TYPE
An enum for all types of drivers the Irrlicht Engine supports.
@ EDT_DIRECT3D9
Direct3D 9 device, only available on Win32 platforms.